Deathbringer Saurfang

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Deathbringer Saurfang
Deathbringer Saurfang - Facts
  • Level: caption (Boss)
  • Classification: caption (Boss)
  • Gender: Male
  • Race: caption Orc (Undead)
  • Health: 8.7 million (10-man)
    12.3 million (10-Heroic)
    31.8 million (25-man)
    43.9 million (25-Heroic)


Deathbringer Saurfang formerly known as Dranosh Saurfang, son of the most prominent orcish general, is the final boss in the Lower Spire of Icecrown Citadel.

Videos

Abilities

Deathbringer Saurfang

  • Blood Link: Triggers Blood Power every time Saurfang or his Blood Beasts inflict damage with an ability. Also increases Saurfang's energy by 1.
  • Mark of the Fallen Champion: Causes Saurfang's melee attacks to hit the marked target as well as the tank. The marked player takes 4,275 to 4,725 additional Physical damage from each attack. If a marked player dies while the Mark is up, Saurfang heals for 5% of his maximum health. Cast when Saurfang reaches 100 energy through his Blood Link energizing.
  • Frenzy: Increases Saurfang's attack speed by 30% and size by 20%. Used when Saurfang's health reaches 30%.
  • Boiling Blood: Inflicts 5,000 Physical damage every 3 seconds for 24 seconds. Used on a random target.
  • Blood Nova: Inflicts 7,600 to 8,400 Physical damage to a random target and all players within 12 yards.
  • Rune of Blood: Marks a target with Rune of Blood, causing Saurfang's melee attacks against that target to leech 5,100 to 6,900 health from them, and heal the Deathbringer for 10 times that amount. Lasts 20 seconds.

Blood Beasts

  • Scent of Blood: Saurfang buffs the Blood Beasts, causing them to reduce the movement speed of all nearby players by 80%, while increasing the Beasts' damage by 300%. Lasts 10 seconds.
  • Resistant Skin: Damage from area of effect attacks is reduced by 95% and damage from Diseases is reduced by 70%.

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Deathbringer Saurfang

  • Blood Link: Triggers Blood Power every time Saurfang or his Blood Beasts inflict damage with an ability. Also increases Saurfang's energy by 1.
  • Mark of the Fallen Champion: Causes Saurfang's melee attacks to hit the marked target as well as the tank. The marked player takes 6,175 to 6,825 additional Physical damage from each attack. If a marked player dies while the Mark is up, Saurfang heals for 5% of his maximum health. Cast when Saurfang reaches 100 energy through his Blood Link energizing.
  • Frenzy: Increases Saurfang's attack speed by 30% and size by 20%. Used when Saurfang's health reaches 30%.
  • Boiling Blood: Inflicts 5,000 Physical damage every 3 seconds for 24 seconds. Used on a random 3 targets.
  • Blood Nova: Inflicts 9,500 to 10,500 Physical damage to a random target and all players within 12 yards.
  • Rune of Blood: Marks a target with Rune of Blood, causing Saurfang's melee attacks against that target to leech 5,950 to 8,050 health from them, and heal the Deathbringer for 10 times that amount. Lasts 20 seconds.

Blood Beasts

  • Scent of Blood: Saurfang buffs the Blood Beasts, causing them to reduce the movement speed of all nearby players by 80%, while increasing the Beasts' damage by 300%. Lasts 10 seconds.
  • Resistant Skin: Damage from area of effect attacks is reduced by 95% and damage from Diseases is reduced by 70%.

Need to update...